A self-taught photographer, I went professional for a few years but have since switched my studies over to 3D Art and Game Design.   I specialize in 3D Modeling using Autodesk Maya but I also have some knowledge in 3ds Max and Mudbox.    I am familiar with Adobe Illustrator and After Effects as well as the Unity game engine and have limited knowledge in World Machine as well as C# for use in gaming.

On top of this I have extensive skills in Photoshop, and DSLR camera work.   If you are interested in seeing my past work, check me out on Viewbug or Quiller Arc Photography.

I am a problem solver.   I may not know how to fix most problems out there, but I know how to find the answer.   I’ve had years of experience self-teaching and troubleshooting, and just because I’m not familiar in a subject doesn’t mean I can’t figure it out.